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» Avanthe Ellien Uthnes's Journal
Thu Jan 29, 2015 4:10 pm by Gendrik

» The girls plan an eventful day. (Closed to Ethlyn, Nadia, Ivy, And I guess... Yasuo?)
Thu Jan 29, 2015 3:37 pm by Gendrik

» Galadin's logbook
Fri Jan 16, 2015 3:24 am by Mathawn

» Perhaps the most Awkward Situation Ever. (Yasuo and Galadin; closed)
Tue Jan 13, 2015 1:11 am by Mathawn

» Jennifer Sinora Human Monk
Mon Jan 12, 2015 5:49 pm by Hardcore_Donut

» A Sane Guy's day out (Fight for Florin)
Sun Jan 11, 2015 6:05 pm by Hardcore_Donut

» Caellyn Lanae Uthnes Elf Archer of the Magi
Tue Jan 06, 2015 6:40 pm by Hardcore_Donut

» Templar
Fri Jan 02, 2015 8:02 pm by Hardcore_Donut

» Yasuo, Samurai of the Winds.
Sun Dec 21, 2014 6:27 am by Gendrik

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    Rynna Tor

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    Hardcore_Donut

    Posts : 59
    Join date : 2013-09-26
    Age : 28
    Location : I'm in yo crib, stealin yo women.

    Rynna Tor

    Post by Hardcore_Donut on Sun Nov 16, 2014 5:39 am

    Character Name: Rynna Tor
    Player Name: Hardcore Donut
    Class & Level: Crusader 5
    Exp/Exp TNL: 21,000/28,000
    Race: Centaur (2)
    Alignment: Neutral Good
    Deity: Ehlonna
    Size: Large (10ft)
    Age: 43
    Gender: Female
    Height: 7' 2"
    Weight: 2044 lbs
    Eyes: Blue
    Hair: Blonde
    Skin: Tan skin, Light brown horse hair
    Speed: 50ft
    Appearance:
    Rynna Tor (Without armor or weapons on)

    STR: 25 (+7)
    DEX: 20 (+5)
    CON: 21 (+5)
    INT: 16 (+3)
    WIS: 18 (+4)
    CHA: 14 (+2)

    HP: 102
    AC:

      10+6+2+5+3+Misc Mod 1-1=25


    Touch AC:

      10+5+3=18


    Flatfooted AC:

      10+6+2+3+Misc Mod 1-1=20


    Initiative:

      5+Misc Mod=5


    Saving Throws:
    Fort: 4 + 5 + Magic Mod + 1 = 10
    Reflex: 1 + 5 + Magic Mod + 4 = 10
    Will: 1 + 4 + Magic Mod + 4 + 2 = 11

    Base Attack Bonus: +9/+4
    Spell Resistance: 0
    Grapple: 9 + 7 + 4 + Misc Mod = 20

    Weapons:
    Weapon: Hooves (2)
    Attack Bonus: +15/+10
    Damage: 1d6+7
    Critical: x2
    Range: 5ft

    Weapon:Warhammer (Devoted Spirit)
    Attack Bonus: +15/+10
    Damage: 2d6+7
    Critical: x3
    Range: 5ft

    Weapon: Heavy Mace (Stone Dragon)
    Attack Bonus: +15/+10
    Damage: 2d6+7
    Critical: x2
    Range: 5ft

    Weapon: Longsword (White Raven)
    Attack Bonus: +15/+10
    Damage: 2d6+7
    Critical: 19-20/x2
    Range: 5ft

    Weapon: Composite Longbow
    Attack Bonus: +14/+9
    Damage: 2d6+7
    Critical: x3
    Range: 115ft
    Ammo: 20 Arrows


    Gear: Disarmor (+2 Scale Mail{+20 Attack Bonus to disarm}) Heavy Steel Shield, Backpack, Large Winter Blanket, 14 days Trail Rations, Waterskin,

    Feats: Extra Granted Maneuver, Quick Draw, White Raven Defense

    Special Abilities: Darkvision 60ft, Discipline (Stone Dragon [Intimidate], White Raven [Balance], Devoted Spirit [Diplomacy])  Furious counterstrike (+2 max), Steely resolve 10, Indomitable soul, Zealous surge (re-roll 1 saving throw/day),

    Languages: Sylan, Elven, Common, Gnome, Halfling

    Money: 0pp 0gp 0sp 0cp

    Maneuvers Known: (7, 3rd lvl)
    - Leading the Attack (1st, WR) Strike Allies gain +4 bonus on attacks against foes you strike
    - Stone Bones (1st, SD) Strike Gain DR5/Adamantine
    - Revitalizing Strike (3rd, DS) Strike Successful Attack allows you to heal 3d6+1/initiator level
    - Tactical Strike (2nd, WR) Strike Deal +2d6 damage, adjacent allies move 5 ft
    - Defensive Rebuke (3rd, DS) Boost Foes you strike must attack you or provoke attack of opportunity
    - Bonecrusher (3rd, SD) Strike Deal +4d6 damage, +10 bonus on attacks to confirm critical hits
    - White Raven Tactics (3rd, WR) Boost Ally's initiative changes, [s]he can act again
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    Maneuvers Readied (3 at start, 1 per turn [randomly selected]) (5):
    -
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    Stances Known: (2)
    - Stonefoot Stance (+2 bonus on Strength chesk, +2 bonus to AC against larger foes.)
    - Martial Spirit (Heal 2 hit points with each successful attack)
    -
    -

    Skills: 0/40 0/35
    Appraise* (INT) 3 = 3 +Ranks+Misc Mod
    Balance* (DEX) (Cr) 15 = 5 + 10 +Misc Mod
    Bluff* (CHA) 2 = 2 +Ranks+Misc Mod
    Climb* (STR) 7 = 7 +Ranks+Misc Mod
    Concentration* (CON) (Cr) 5 = 5 +Ranks+Misc Mod
    Craft* (Weapons) (INT) (Cr) 6 = 3 + 3 +Misc Mod
    Diplomacy* (CHA) (Cr) 10 = 2 + 8 +Misc Mod
    Disguise* (CHA) 2 = 2 +Ranks+Misc Mod
    Escape Artist* (DEX) 5 = 5 +Ranks+Misc Mod
    Forgery* (INT) 3 = 3 +Ranks+Misc Mod
    Gather Information* (CHA) 2 = 2 +Ranks+Misc Mod
    Heal* (WIS) 4 = 4 +Ranks+Misc Mod
    Hide* (DEX) 1 = 5 +Ranks - 4
    Intimidate* (CHA) (Cr) 10 = 2 + 8 +Misc Mod
    Jump* (STR) (Cr) 7 = 7 +Ranks+Misc Mod
    Knowledge (History) (INT) (Cr) 3 = 3 +Ranks+Misc Mod
    Knowledge (Religion) (INT) (Cr) 3 = 3 +Ranks+Misc Mod
    Listen* (WIS) (Ce) 13 = 4 + 9 +Misc Mod
    Martial Lore (INT) (Cr) 11 = 3 + 8 + Misc Mod
    Move Silently* (DEX) (Ce) 14 = 5 + 9 +Misc Mod
    Ride* (DEX) (Cr) 5 = 5 +Ranks+Misc Mod
    Search* (INT) 3 = 3 +Ranks+Misc Mod
    Sense Motive* (WIS) 4 = 4 +Ranks+Misc Mod
    Spot* (WIS) (Ce) 13 = 4 + 9 +Misc Mod
    Survival* (WIS) (Ce) 13 = 4 + 9 +Misc Mod
    Swim* (STR) 7 = 7 +Ranks+Misc Mod
    Use Rope* (DEX) 5 = 5 +Ranks+Misc Mod


    _________________
    May your swords stay sharp, and your minds sharper!

    The Fight for Forlin:

      Current date/time is Mon Sep 25, 2017 3:46 pm